Absurd Pirate's Game Room

Taggart Doom-Slayer

Character Details

Race: Nord

Primary Skills: Archery, Two-Handed, Heavy Armor, Speech (For Intimidation)

Primary Weapons: Crossbow, Greatswords, and Hand-to-Hand (more on that will be explained later)

Background

Taggart grew up in the small town of Kavatch in Cyrodiil during the closing years of the 3rd Era. His father, a Nord, was a retired member of the Imperial Legion turned skilled hunter. His mother, a fair Imperial woman, was quiet, sweet, and reserved, preferring to keep to herself and attend to a small garden in the back of the house.

Taggart's father was a strong-willed, sturdy, and a deadly fighter. Rumors say he killed a Minotaur with his bare hands. Taggart's father wanted to ensure Taggart grew into a fearsome fighter capable of withstanding the harsh and unpredictable world they found themselves in. Teaching him everything he knew about combat and self-sufficiency through rigorous sparring, physical training, and hunting.

Taggart grew into a feat of a man. When he became of age, he decided to follow in his father's footsteps and joined the legion. Taggart became a decorated hero and quickly began to rise up the ranks. However, on one fateful day he and his men came upon a group of wounded Khajiit outlaws to the south of his home town. They begged for help from the legionnaires, however the Captain who accompanied Taggart's patrol showed his distaste for the cat people. Despite their pleas for mercy, the captain ordered Taggart and his men to finish off the wounded outlaws. Taggart refused the order. When the Captain threatened to have Taggart court marshaled for insubordination, he punched the commanding officer square in the jaw, dislocating it.

Knowing that his days as a legionnaire (and likely a free man) were over, he made a trek home to see his parents before the Legion took him away. On his way home, he began hearing rumors that Emperor Uriel Septim had been assassinated by the Mythic Dawn. The news came as a shock to Taggart and a feeling of dread began to wash over him. Fearing something worse was going to come, he picked up his pace towards home.

However, what greeted him when he came close to the city gates were people he knew running in hysteria away. Knowing that his fears were coming true, he ran towards the city in a full sprint in an attempt to find his mother and father.

What greeted him was not the city gate, but a portal straight to Oblivion itself. The Oblivion Crisis had begun. A swarm of Daedra began to pour out, and Taggart wasted no time. Pulling his sword out, he began to cleave through the horde to make it to the city gate taking his fair share of wounds from the monsters.

He manged to get to the city gates, and opened them. He found his father battling an enclosing swarm of Daedra after trying to lead the citizens of Kvatch to safety. Taggart rushed to his father's aid.

"Taggart?!" his father shouted, parrying the sword of a Dremora "What are you doing here boy!? I thought you were supposed to be on patrol?!"

"Plans changed" Taggart replied, impaling a scamp to a wall with his sword.

The two fought for what seemed like hours, but the old man's endurance was not what it once was compared to his son. Tired, Taggart's father failed to see the Daedroth approaching. With one swing, Taggart's father was sent flying into a nearby house with a sickening thwack, before going limp on the floor.

Taggart screamed in rage. Quickly severing the head of a Dremora Churl in his way. He stood firm against the towering Daedroth, narrowly evading swings from it's knife-like tallons. He managed to cut the vile thing on the back of it's leg, making it roar in agony. He quickly swung around to it's back, climbed on top of it whilst using it's neck for leverage, and ran his greatsword down the beast's throat as it roared. The surrounding Daedra, not used to the feeling of fear, retreaded temporarily.

Taggart ran to his limp father's side, who was barely clinging to light. He took his father's helmet off, and held him upright braced against his knee.

"Taggart?", the old man asked weakly, his eyes blurred.

"I'm here father."

"My boy," he said with a faint smile "you need... to find your mother. I couldn't... reach her."

"Mom is still here?"

Taggart's father, barely clinging on, grabbed his son by the collar of his armor.

"You make me proud my boy..."

The old man, went limp. Taggart tried shaking his father, but to no avail. He was gone. Taggart closed his father's eyes and laid him down gently, putting his father's sword in his hand, one last time.

He stood up, a hot fire burned in his chest as he turned to run to where he thought his mother would be. There was a hollowed tree that Taggart and his mother would play hide and seek in when he was just a boy. He rushed to the garden, but when he looked into the tree, his mother was sadly nowhere to be found. He around walked to the front of his family house, calling to the air for his mom. When he reached the front, however he was met with the cruelty of the Daedra when he witnessed his mother's head impaled on a spike.

Taggart dropped to his knees at the sight and his sword hit the floor with a clang. Something within him broke. The burning sensation in his chest grew into an uncontrollable wildfire in his heart. Teeth clenched, he grabbed his sword and stood up. He began to heavily walk towards the entrance of Kvatch as the Daerdic horde began their 2nd siege.

Taggart let out a deafening roar of pure rage and charged headfirst into the horde aiming first at the Xivilai in the front of their ranks. The Daedra began to laugh at the seemingly puny mortal daring to approach their numbers, but when they horde witnessed the severed head of the Xivilai roll towards them, that laughter quickly died and turned to horror as the raging Nord began to indiscriminately slaughter each and every one of them. Body parts were severed, heads were crushed, jaws of Daedroth were ripped from their host. The more that poured out from the portal, the higher the bodies stacked up as this seemingly unstoppable machine tore through them.

Taggart saw the hordes emerging from the Oblivion portal and began to fight closer and closer to it pushing back the Daedra that dared to oppose him. Once he reached the entrance of the portal he jumped through to take the fight directly to the Daedra's home.

He landed feet first into the hellscape that was Mehrunes Dagon's Deadlands. The Daedra that approached the portal were stunned to see a single man covered in the blood of their allies step into their territory. The Daedra, ignorant of what exactly stood before them, charged at him only to be met with the bite of his steel.

He tore through the Deadlands with no intentions of stopping. He planned to die there. Fighting for what seemed like ages with an unyielding endurance. At some point his sword shattered from battle, and so Taggart began to use his fists to tear through his enemies.

Dagon, fully aware of Taggart's presence. Rejoiced in such destruction, even in his own plane. However, he began to grow bored of seeing his servants being slaughtered in the hundred. When Taggart entered one of the larger towers that dotted the hellscape, Dagon clapped his hands and sent the tower tumbling down onto Taggart's head. Putting a seeming end to who he called, Doom-Slayer

Taggart's vision went black, seeing only the void for some time. A vision of a fiery dragon appeared and spoke to him in a thunderous voice.

"Doom... Slayer..." the dragon's voice thundered, "Against all the evil that Oblivion and the World-Eater can conjure, all the wickedness that Man and Mer can produce, I will send unto them... only you. Rip and tear, until it is done"

The dragon screeched and vanished into the void, before a bright light overtook Taggart's consciousness.

If playing Vanilla opening

Taggart awoken in a snowy tundra, weakened, cold, and confused. As the blur in his vision began to subside, he saw members of the Imperial Legion begin to approach him, looking much different than what he remembered.

"Rip..." he said with an exhausted voice, "...and tear!"

The soldiers grabbed him, threw him into a cart with other prisoners wearing clothing he didn't recognize before he passed out from exhaustion.

The opening sequence plays as usual. When he is about to have his head cut off, he is saved by the appearance of a Dragon, huge and black as night.

In the chaos he escapes, witnessing the destruction brought down by the dragon, seeming to relive the horrors of the Oblivion invasion of his home city, He chooses to follow Hadvar, opting for some form a familiarity in a strange land, learning later he is now in Skyrim.

He escapes with Hadvar and travels with him to Riverwood, and follows the instruction to take word to Jarl Balgruuf. Recognizing the immediate threat of the dragons.

At some point, he stumbles upon a book detailing the events of the Oblivion Crisis, and with shock realizes he was 200 years in the future.

Taking some relief in the end to the Daedric threat, now turned his rage towards Alduin, his servants, and whatever evil plagues the land.

If playing the Live Another Life mod (Shipwreck opening)

This is the opening I went with on my playthrough with this character

Taggart awoke in a bed, aboard some vessel rocking back and forth. He sat up quickly, anticipating another ambush of Daedra that would never come. He settled into an exhaustive state, when suddenly the ship crashed, throwing him around the cabin, knocking him unconscious.

He finds the boat slowly sinking, and makes a quick escape. Finding himself crashed of the coast, he navigates himself to the nearest town of Dawnstar. Finding out that not only is he now in Skyrim of all places, but is also 200 years into the future from the events he previously found himself in.

Gameplay

From here the world is your oyster.

With Taggart's background, Two-handed and Heavy armor are my go-tos for most of the gameplay.

I would recommend finding the Gloves of the Pugilist to give yourself a boost to unarmed. I would disenchant these and put the enchantment on a pair of gloves you are wearing, feel free to level enchanting to have this bonus build with you.

With Taggart being based off the Doom Slayer from Doom, I feel like the gun-equivalent to his arsenal would be a bow, then subsequently a crossbow.

So, your primary weapons would be unarmed, a greatsword, and a crossbow.

With each level, you will be prompted to choose one of 3 stats. I would put 0 points into magicka, put two points into health, then one point into stamina. This will follow a magicka:health:stamina ratio of 0:2:1. Hope that makes sense.

Factions

I would say that the most imperative thing to Taggart would be to get through the main storyline first.

Taggart would see the Thieves guild as a parasite, and thus refuse to join them.

He would destroy the Dark Brotherhood without a second thought. Seeing them as part of the evil he vowed to destroy from the world.

He would find some companionship (no pun intended) in the Companions, and relish in the battle. He would become a werewolf, but choose to be cured as he would hate to have this curse bestowed upon him by a Daedric prince.

If you decide to have him participate in the civil war, I feel like the obvious choice would be to side with the Imperials. He would witness the bigotry and shadiness of the Stormcloak rebellion.

He would join the Dawnguard to help defeat the vampire menace.

Daedric quests

Taggart would refuse to serve any Daedric prince. He would tolerate working with Meridia to destroy the necromancer, but refuse to be her servant. He would refuse to return Azura's star to Azura, and would instead choose to turn it into the Black Star. He would refuse to kill Barbas in Clavicus Vile's quest. You could find a reason for him to do the Sheogorath quest, seeing as he would just want to get the hell out of there. Pretty much any neutral/"good" Daedric princes are fair game. He would spare Erandur and destroy the Skull of Corruption

Daedric princes like Boethia, Dagon, Vermina, etc. would all be a no go. He would kill Silus immediately after it is revealed that he is part of the Mythic Dawn.

And with that, Have Fun!